package com.server.request;

import com.webserver.server.net.BaseMessage;
import com.server.protocols.SProtocols;

public class EntryGameReq extends BaseMessage {
	public long uid;
	public int channel_id;
	@SuppressWarnings("unused")
	private static final long serialVersionUID = 9139732798349900697L;

	@Override
	public int GetProtocol() {
		return SProtocols.ENTRY_GAME;
	}
}
